
The Adventures of Sinbad is a Canadian television series which aired from 1996 to 1998. It follows on the story from the pilot of the same name, and revolves around the series' protagonist, Sinbad. The series is a re-telling of the adventures of Sinbad from The Arabian Nights.

Sinbad returns to Bagdad after two long years at sea. He discovers that things are not as he left them. The city is now in the hands of an incompetent Prince and his devious grand vizier.

Sinbad sets out with a new crew to save a kidnapped princess from and evil sorcerer and his daughter. Along the way, Sinbad and his crew battle a raging sea monster and a traitor.

A sorceress captures Sinbad, who refuses her love, then he must fight to the death the man-beast Goz.

The crew runs aground on a mysterious island, where a sculptor, Vincenzo, wants to immortalize Maeve in marble.

Sinbad is chosen to champion the island kingdom of Baronia. He must battle several adversaries, including a reluctant Samurai.

After the Nomad suffers damage in a storm the crew is forced to stop in the City of Mists. Sindbad wins the 'Jewel of the City' in a card game, only to discover that the 'Jewel' is Serendib, a 15 year old girl with magical powers.

Firouz builds a new invention he calls the Ruby Beamer. When the crew goes ashore to apologize for damage it caused, Firouz is acclaimed as the people's savior.

While out for a walk, Maeve is kidnaapped by norseman who believe she has ben sent by the god Thor as a sacrifice to the Gulien Demon.

The crew is after and Egyptian obelisk that gives power to whoever possesses it. Rumina disguises herself as Sinbad in order to start a war.

Rongar is sold to the Dark Lord Scrath. They are given the opportunity to rescue him by completeing a task set for them. Sinbad and his crew race to find skulls that represent the four elements.
Created by: Ed Naha
Available on: Global TV