
Picking up immediately following the events in the feature film, these are the continuing adventures and friendship of 14-year-old tech genius Hiro and his compassionate, cutting-edge robot Baymax. As the new prodigy at San Fransokyo Institute of Technology, Hiro now faces daunting academic challenges and the social trials of being the little man on campus. Off campus, the stakes are raised for the high-tech heroes as they must protect their city from an array of scientifically enhanced villains.

Hiro thinks Baymax is lost forever, until he finds the chip that Tadashi designed to create Baymax. Hiro immediately gets to work rebuilding his friend.

As Hiro tries to find a way to connect to classmate Karmi, Go Go and Fred dive deep into comic book mythology to defeat High Voltage, a mother-daughter supervillain duo.

Go Go and Honey Lemon quickly clash when they become roommates. Meanwhile, when a thief steals Honey Lemon’s chem-lab purse, it accidentally turns him into a monster.

When supervillain Baron Von Steamer crashes Fred’s Bro-Tillion, the Big Hero 6 team springs into action.

When Aunt Cass stumbles into an underground cooking competition, she thrives and becomes addicted to the excitement.

Hiro, Fred, and Baymax follow GoGo into the mysterious Muirahara Woods where they get lost and everything electronic strangely fails including Baymax.

Hiro becomes demoralized when his latest school project fails spectacularly; the team must take on the incompetent villain, Globby.

After Aunt Cass nearly discovers Hiro's secret membership in the Big Hero 6, Hiro tries to set her up with someone to distract her.

Although he is obviously ill, Hiro refuses to listen to his team-mates and Baymax and only watch from afar as they fight the mercenary team Mad Jacks.

Crazy game show host Mr. Sparkles threatens to hurt Hiro's cat Mochi to force Go Go to join a game. But she is very afraid of public appearances.
Created by: Mark McCorkle, Bob Schooley
Available on: Disney XD, Disney Channel